March 2002 - January 2003
Employed creating high poly character models for Troika Games. Troika is in the process of creating a ground breaking title. We are crafting the entire game as a true labor of love. The quality of the artwork should impress both patrons and artists alike.
UPDATE: This game has since been announced as ...
Vampire: The Masquerade Bloodlines
Sept 2002
A 3D still I created is printed as an example in the book Essential CG Lighting Techniques. The book is authored by Darren Brooker and published by Focal Press. The book will soon be available at major bookstores around the world. The image was created entirely in Maya 4.0 with the default renderer. The radiosity was emulated with 60 hand placed bounce lights. No global illumination solutions were utilized.
Click on the Image for a Larger View.
December 2004
Forged a company that has provided quality art assets to a major Play Station 2 game title.